Summon Rate Disclosure
Gorgonda: Last Order (군령: 고르곤다) · Effective October 9, 2026 · Applies to app 1.1.x
This page lists the odds for every chance-based item in the game. When rates change, this page is updated before the game update ships. In the game, Summon → View rates shows the heroes currently unlocked on your account and each hero's chance.
1. Hero Summon (Standard · Primal Summon)
One pull costs 10 summon stones; a 10-pull costs 100. Standard and Primal Summon use the same grade rates.
| Grade | Grade rate | Standard (heroes · each) | Primal, all 4 kin joined (heroes · each) |
|---|---|---|---|
| ★1 | 38% | 5 · 7.6% each | 4 · 9.5% each |
| ★2 | 34% | 10 · 3.4% each | 4 · 8.5% each |
| ★3 | 20% | 10 · 2% each | 4 · 5% each |
| ★4 | 6% | 5 · 1.2% each | 4 · 1.5% each |
| ★5 | 2% | 5 · 0.4% each | 4 · 0.5% each |
| Total | 100% | 35 heroes | 20 heroes |
- Within a grade, every hero has the same chance. Per-hero chance = grade rate ÷ number of heroes of that grade in the summon.
- 10-pull guarantee: if a 10-pull has no ★3+ hero, its last pull becomes ★3. There is no other pity counter.
- Duplicates: a hero you already own gives +1 awaken (max awaken 5). Beyond awaken 5, duplicates convert to 2,000 gold.
Primal Summon unlock and pool
Primal Summon unlocks after clearing stage 20-10. Each of the four primal kin joins the Primal Summon when you clear the final battle of its chapter, and each kin has one hero per grade (★1–★5). The per-hero chance depends on how many kin have joined.
| Joins after | ★1 | ★2 | ★3 | ★4 | ★5 |
|---|---|---|---|---|---|
| 20-10 (Saber) | 38% | 34% | 20% | 6% | 2% |
| 30-10 (Mammoth) | 19% | 17% | 10% | 3% | 1% |
| 40-10 (Deer) | 12.67% | 11.33% | 6.67% | 2% | 0.67% |
| 50-10 (Longneck) | 9.5% | 8.5% | 5% | 1.5% | 0.5% |
Values are per hero, rounded to two decimal places.
2. 5-Star Ticket
Using one 5-Star Ticket grants one of the currently unlocked ★5 heroes below, each with an equal chance. Normal summon rates are unchanged. Duplicates follow the awaken rule above.
| Heroes | Unlock |
|---|---|
| Mountain King Tera Morgak · Abyss King Runda Vael · Blood King Carno Vorr · Storm King Avis Zephra · Saint Pelt Aru | From the start |
| Hunt King Smilo Khan | Clear 20-10 |
| Matriarch Mammu Urma | Clear 30-10 |
| Wayfarer Queen Aruen | Clear 40-10 |
| Great Sage Brachi Oros | Clear 50-10 |
Per-hero chance = 1 ÷ number of unlocked heroes (20% each with the first 5, 11.11% each once all 9 are unlocked).
No other item in the game has a chance-based reward. Login, stage and pass rewards are all fixed amounts.
3. Change log
- 2026-10-09 — First published (app 1.1.x)